New Academic Book on Game of Thrones
NEW BOOK: Kings, Swords, Crows and Dragons. Study of the TV Phenomenon Game of Thrones
LOZANO DELMAR, JAVIER; RAYA BRAVO, IRENE; LÓPEZ RODRÍGUEZ, FRANCISCO JAVIER (EDS.) (2013): REYES, ESPADAS, CUERVOS Y DRAGONES. ESTUDIO DEL FENÓMENO TELEVISIVO JUEGO DE TRONOS. MADRID, FRAGUA. COLECCIÓN FRAGUA COMUNICACIÓN. ISBN: 978-84-7074-568-3.
The literary saga A Song of Ice and Fire created by George R. R.
Martin, which is being adapted by the television network HBO, has become one of the most internationally successful and popular TV products of the last decades. This TV series, entitled Game of Thrones, represents the current context of Quality Television and it is re-defining the notion of audiovisual fantasy through a complex hyperserial narrative and an excellent visual translation. This book offers an in-depth study of the two first seasons of Game of Thrones from the perspective of Communication Studies. Several professors and researchers analyze the most distinctive features of this production paying special attention to the adaptation of the novel (in narrative and visual terms); the production values; the audiovisual style; the use of advertising strategies; and the discourses on gender, power and religion, among other topics. Through this multidisciplinar approach, the reader will better understand and value the relevance of Game of Thrones as one of the most important TV phenomena of the last years.
TABLE OF CONTENTS
An approach to the TV phenomenon of Game of Thrones (Francisco Javier López Rodríguez, Irene Raya Bravo, Javier Lozano Delmar).
PART 1 - A PROJECT FOR TELEVISION
The path towards Game of Thrones. New tendencies in the filmic and television fantasy of the new millenium (Irene Raya Bravo y Pedro José García García) The novel-drama of HBO. Game of Thrones in the age of television through installments (Pedro José García García)
> From the novel to the screen. The TV adaptation of Game of Thrones
(Francisco Javier López Rodríguez y Juan A. García) How much does it cost to build Westeros? Study of the production of Game of Thrones (Hilario J. Romero Bejarano) PART 2 - EXPLORING THE SEVEN KINGDOMS Game of Thrones, a realistic fantasy (Irene Raya Bravo) Religion and myth in Game of Thrones (María del Mar Rubio-Hernández) Female archetypes in Game of Thrones: typology and gender roles (Francisco Javier López Rodríguez y Juan A. García) Perception of the male character and his archetypical construction in fantastic stories (Inmaculada Sánchez-Labella Martín) Game of worlds. The ludic as aesthetics in Game of Thrones (J. J.
Game of power. Westeros as a political mirror of the real world (Araceli Gómez Rodríguez) Conquering the Iron Throne: propaganda, persuasion and games of power (Víctor Hernández-Santaolalla) PART 3 - WESTEROS THROUGH THE SCREEN Audiovisual screenplay in Game of Thrones: transformation arcs of the characters (Sergio Cobo-Durán) Sources of visual inspiration in Game of Thrones: pictorial referents (Mónica Barrientos Bueno) Writing fantasy with images. Audiovisual analysis of Game of Thrones (Cristina Pérez de Algaba Chicano) The sound universe of Game of Thrones (Francisco José Cuadrado Méndez) PART 4 - BEYOND THE NARROW SEA The bannermen of Game of Thrones. Creation of communities and discursive productions in the fandom (Ana I. Barragán Romero) Hunting down the spectator: advertising and promotion of Game of Thrones in USA and Spain in conventional media (Gloria Jiménez Marín y Rodrigo Elías Zambrano) New digital advertising forms in Game of Thrones. Advertising through experiences (Javier Lozano Delmar) The transmedia architecture of Game of Thrones (Antonio Gómez Aguilar y Mª Ángeles Martínez García) Winter came: a temporary recess for the fiction (Alberto Hermida)
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